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Global Virtual Tour Software Market to reach USD 856.78 million by the end of 2029.

Global Virtual Tour Software Market Size study & Forecast, By Deployment (Cloud and On-premises), By End-user (Real Estate, Education, Tourism & Hospitality, Automotive, and Others), and Regional Analysis, 2022-2029

Product Code: OIRTT-35777142
Publish Date: 17-04-2023
Page: 200

Global Virtual Tour Software Market is valued at approximately USD 304.6 million in 2021 and is anticipated to grow with a healthy growth rate of more than 13.8% over the forecast period 2022-2029. Virtual tour is a type of marketing tool that facilitated clients to experience services or goods offered by a merchant in a virtual setting. This software is generally used to explore homes, cars, tourist attractions, and other objects virtually. A virtual tour tool creates a 360-degree perspective of the location using pictures, audio, video clips, and 3D maps. This service includes 360-degree panoramic images of the site, its surroundings, and its elements. The increasing demand for virtual reality tools, the surge in investment by government authorities, coupled with the rapid proliferation of the internet are the primary factors that are attributing to the global market growth.

The rising adoption of AI-assisted Chabot virtual tours is propelling the market demand across the world. Various companies are emphasizing penetrating advanced technologies such as A.I., cloud computing, and analytics tools to provide product promotions. For instance, in February 2021, Zillow Group, Inc., a real estate company unveiled that the company introduced an AI-Powered 3D Home interactive floor platform for home shoppers’ tours. The new platform is designed for all Zillow customers to utilize the 3D platform for free by combining together media information on selling their real estate assets. Likewise, in March 2021, TMRW Visualization Company announced the launch of SpaceWalk, which offers photorealistic virtual tours of buildings and shares them with potential customers. This platform for virtual building tours was created for both indoor and outdoor settings, and it is available on any smart device, including computers and smartphones. Furthermore, the growing investment in the development of advanced technology, as well as the increasing initiatives by the key market players are presenting various lucrative opportunities over the forecasting years. However, the high interaction costs and lack of awareness and information to customers about virtual tour software and services are challenging the market growth throughout the forecast period of 2022-2029.

The key regions considered for the Global Virtual Tour Software Market study include Asia Pacific, North America, Europe, Latin America, and the Rest of the World. North America dominated the market in terms of revenue, owing to the growth of the tourism and hospitality sector, increasing digitization, along with the rising adoption of AI technology. Whereas, the Asia Pacific is expected to grow with the highest CAGR during the forecast period, owing to factors such as the increasing adoption of advanced analytics tools, as well as the surge in adoption of the analytics platform for patent filing in the market space.

Major market players included in this report are:
RTV, Inc.
Concept3D, Inc.
Klapty
Kuula LLC
Matterport, Inc.
CloudPano
My360
Eyespy360
3DVista Stitcher
Roundme Limited

Recent Developments in the Market:
Ø In December 2021, CloudPano declared that the company entered into a collaborative agreement with realtor.com in order to offer 3D virtual tour capability to home buyers.
Ø In December 2021, Matterport, Inc. announced the company’s partnership with Nodalview- a real estate sales and marketing provider to provide virtual experience to enhance real estate sales.

Global Virtual Tour Software Market Report Scope:
Historical Data 2019-2020-2021
Base Year for Estimation 2021
Forecast period 2022-2029
Report Coverage Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
Segments Covered Deployment, End-user, Region
Regional Scope North America; Europe; Asia Pacific; Latin America; Rest of the World
Customization Scope Free report customization (equivalent up to 8 analyst’s working hours) with purchase. Addition or alteration to country, regional & segment scope*

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.

The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:

By Deployment:
Cloud
On-premises

By End-user:
Real Estate
Education
Tourism & Hospitality
Automotive
Others

By Region:
North America
U.S.
Canada
Europe
UK
Germany
France
Spain
Italy
ROE
Asia Pacific
China
India
Japan
Australia
South Korea
RoAPAC
Latin America
Brazil
Mexico
RoLA
Rest of the World

Chapter 1. Executive Summary
1.1. Market Snapshot
1.2. Global & Segmental Market Estimates & Forecasts, 2019-2029 (USD Million)
1.2.1. Virtual Tour Software Market, by Region, 2019-2029 (USD Million)
1.2.2. Virtual Tour Software Market, by Deployment, 2019-2029 (USD Million)
1.2.3. Virtual Tour Software Market, by End-user, 2019-2029 (USD Million)
1.3. Key Trends
1.4. Estimation Methodology
1.5. Research Assumption
Chapter 2. Global Virtual Tour Software Market Definition and Scope
2.1. Objective of the Study
2.2. Market Definition & Scope
2.2.1. Scope of the Study
2.2.2. Industry Evolution
2.3. Years Considered for the Study
2.4. Currency Conversion Rates
Chapter 3. Global Virtual Tour Software Market Dynamics
3.1. Virtual Tour Software Market Impact Analysis (2019-2029)
3.1.1. Market Drivers
3.1.1.1. Increasing demand for virtual reality tools
3.1.1.2. Rising adoption of AI-assisted Chabot virtual tours
3.1.2. Market Challenges
3.1.2.1. High interaction costs
3.1.2.2. Lack of awareness and information to customers about virtual tour software and services
3.1.3. Market Opportunities
3.1.3.1. Rising investment in the development of advanced technology
3.1.3.2. Increasing initiatives by the key market players
Chapter 4. Global Virtual Tour Software Market Industry Analysis
4.1. Porter’s 5 Force Model
4.1.1. Bargaining Power of Suppliers
4.1.2. Bargaining Power of Buyers
4.1.3. Threat of New Entrants
4.1.4. Threat of Substitutes
4.1.5. Competitive Rivalry
4.2. Futuristic Approach to Porter’s 5 Force Model (2019-2029)
4.3. PEST Analysis
4.3.1. Political
4.3.2. Economical
4.3.3. Social
4.3.4. Technological
4.4. Top investment opportunity
4.5. Top winning strategies
4.6. Industry Experts Prospective
4.7. Analyst Recommendation & Conclusion
Chapter 5. Risk Assessment: COVID-19 Impact
5.1. Assessment of the overall impact of COVID-19 on the industry
5.2. Pre COVID-19 and post COVID-19 Market scenario
Chapter 6. Global Virtual Tour Software Market, by Deployment
6.1. Market Snapshot
6.2. Global Virtual Tour Software Market by Deployment, Performance – Potential Analysis
6.3. Global Virtual Tour Software Market Estimates & Forecasts by Deployment 2019-2029 (USD Million)
6.4. Virtual Tour Software Market, Sub Segment Analysis
6.4.1. Cloud
6.4.2. On-premises
Chapter 7. Global Virtual Tour Software Market, by End-user
7.1. Market Snapshot
7.2. Global Virtual Tour Software Market by End-user, Performance – Potential Analysis
7.3. Global Virtual Tour Software Market Estimates & Forecasts by End-user 2019-2029 (USD Million)
7.4. Virtual Tour Software Market, Sub Segment Analysis
7.4.1. Real Estate
7.4.2. Education
7.4.3. Tourism & Hospitality
7.4.4. Automotive
7.4.5. Others
Chapter 8. Global Virtual Tour Software Market, Regional Analysis
8.1. Virtual Tour Software Market, Regional Market Snapshot
8.2. North America Virtual Tour Software Market
8.2.1. U.S. Virtual Tour Software Market
8.2.1.1. Deployment breakdown estimates & forecasts, 2019-2029
8.2.1.2. End-user breakdown estimates & forecasts, 2019-2029
8.2.2. Canada Virtual Tour Software Market
8.3. Europe Virtual Tour Software Market Snapshot
8.3.1. U.K. Virtual Tour Software Market
8.3.2. Germany Virtual Tour Software Market
8.3.3. France Virtual Tour Software Market
8.3.4. Spain Virtual Tour Software Market
8.3.5. Italy Virtual Tour Software Market
8.3.6. Rest of Europe Virtual Tour Software Market
8.4. Asia-Pacific Virtual Tour Software Market Snapshot
8.4.1. China Virtual Tour Software Market
8.4.2. India Virtual Tour Software Market
8.4.3. Japan Virtual Tour Software Market
8.4.4. Australia Virtual Tour Software Market
8.4.5. South Korea Virtual Tour Software Market
8.4.6. Rest of Asia Pacific Virtual Tour Software Market
8.5. Latin America Virtual Tour Software Market Snapshot
8.5.1. Brazil Virtual Tour Software Market
8.5.2. Mexico Virtual Tour Software Market
8.5.3. Rest of Latin America Virtual Tour Software Market
8.6. Rest of The World Virtual Tour Software Market

Chapter 9. Competitive Intelligence
9.1. Top Market Strategies
9.2. Company Profiles
9.2.1. RTV, Inc.
9.2.1.1. Key Information
9.2.1.2. Overview
9.2.1.3. Financial (Subject to Data Availability)
9.2.1.4. Product Summary
9.2.1.5. Recent Developments
9.2.2. Concept3D, Inc.
9.2.3. Klapty
9.2.4. Kuula LLC
9.2.5. Matterport, Inc.
9.2.6. CloudPano
9.2.7. My360
9.2.8. Eyespy360
9.2.9. 3DVista Stitcher
9.2.10. Roundme Limited
Chapter 10. Research Process
10.1. Research Process
10.1.1. Data Mining
10.1.2. Analysis
10.1.3. Market Estimation
10.1.4. Validation
10.1.5. Publishing
10.2. Research Attributes
10.3. Research Assumption

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Market driving trends and favorable economic conditions
Restraints and challenges that are expected to be encountered during the forecast period.
Anticipated opportunities for growth and development
Technological advancements and projected developments in the market
Consumer spending trends and dynamics
Shifts in consumer preferences and behaviors.
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The existing capacity in the market and any expected additions or expansions up to the end of the forecast period.
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