Global Earphones and Headphones Market to reach USD 16.9 billion by 2026

Global Earphones and Headphones Market Size Study, By Technology (Wired, Wireless), By Application (Gaming, VR, Fitness), By Product (In-ear, Over-ear), By Price (Less than 50 USD, Between 50 to 100 USD, Above 100 USD), and Regional Forecasts, 2019-2026
Product Code:  ECE_10851838
Chapter 1.	Executive Summary 
1.1.	Market Snapshot
1.2.	Key Trends
1.3.	Global & Segmental Market Estimates & Forecasts, 2016-2026 (USD Billion)
1.3.1.	Earphones and Headphones Market, by Technology, 2016-2026 (USD Billion)
1.3.2.	Earphones and Headphones Market, by Application, 2016-2026 (USD Billion)
1.3.3.	Earphones and Headphones Market, by Product, 2016-2026 (USD Billion)
1.3.4.	Earphones and Headphones Market, by Price, 2016-2026 (USD Billion)
1.3.5.	Earphones and Headphones Market, by Region, 2016-2026 (USD Billion)
1.4.	Estimation Methodology
1.5.	Research Assumption
Chapter 2.	Global Earphones and Headphones Market Definition and Scope 
2.1.	Objective of the Study
2.2.	Market Definition & Scope
2.2.1.	Industry Evolution
2.2.2.	Scope of the Study
2.3.	Years Considered for the Study
2.4.	Currency Conversion Rates
Chapter 3.	Global Earphones and Headphones Market Dynamics	
3.1.	See Saw Analysis
3.1.1.	Market Drivers
3.1.2.	Market Challenges
3.1.3.	Market Opportunities
Chapter 4.	Global Earphones and Headphones Market Industry Analysis
4.1.	Porter’s 5 Force Model
4.1.1.	Bargaining Power of Buyers
4.1.2.	Bargaining Power of Suppliers
4.1.3.	Threat of New Entrants
4.1.4.	Threat of Substitutes
4.1.5.	Competitive Rivalry
4.1.6.	Futuristic Approach to Porter’s 5 Force Model
4.2.	PEST Analysis
4.2.1.	Political Scenario
4.2.2.	Economic Scenario
4.2.3.	Social Scenario
4.2.4.	Technological Scenario
4.3.	Key Buying Criteria (On Demand)
4.4.	Regulatory Framework (On Demand)
4.5.	Investment Vs Adoption Scenario (On Demand)
4.6.	Analyst Recommendation & Conclusion
Chapter 5.	Global Earphones and Headphones Market, by Technology 
5.1.	Market Snapshot 
5.2.	Market Performance - Potential Model
5.3.	Earphones and Headphones Market, Sub Segment Analysis
5.3.1.	  Wired     
5.3.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
5.3.1.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
5.3.2.	  Wireless
5.3.2.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
5.3.2.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
Chapter 6.	Global Earphones and Headphones Market, by Application          
6.1.	Market Snapshot 
6.2.	Market Performance - Potential Model
6.3.	Earphones and Headphones Market, Sub Segment Analysis
6.3.1.	  Gaming    
6.3.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
6.3.1.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
6.3.2.	  VR
6.3.2.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
6.3.2.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
6.3.3.	  Fitness
6.3.3.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
6.3.3.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
Chapter 7.	Global Earphones and Headphones Market, by Product        
7.1.	Market Snapshot 
7.2.	Market Performance - Potential Model
7.3.	Earphones and Headphones Market, Sub Segment Analysis
7.3.1.	  In-ear    
7.3.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
7.3.1.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.3.2.	  Over-ear
7.3.2.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
7.3.2.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
Chapter 8.	Global Earphones and Headphones Market, by Price          
8.1.	Market Snapshot 
8.2.	Market Performance - Potential Model
8.3.	Earphones and Headphones Market, Sub Segment Analysis
8.3.1.	  Less than 50 USD   
8.3.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
8.3.1.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
8.3.2.	   Between 50 to 100 USD
8.3.2.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
8.3.2.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
8.3.3.	  Above 100 USD
8.3.3.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
8.3.3.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
Chapter 9.	Global Earphones and Headphones Market, by Regional Analysis
9.1.	Earphones and Headphones Market, Regional Market Snapshot (2016-2026)
9.2.	North America Earphones and Headphones Market Snapshot
9.2.1.	U.S.
9.2.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
9.2.1.2.	 Technology breakdown estimates & forecasts, 2016-2026 (USD Billion) 
9.2.1.3.	 Application breakdown estimates & forecasts, 2016-2026 (USD Billion)  
9.2.1.4.	 Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.2.1.5.	 Price breakdown estimates & forecasts, 2016-2026 (USD Billion) 
9.2.2.	Canada
9.2.2.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
9.2.2.2.	Technology breakdown estimates & forecasts, 2016-2026 (USD Billion) 
9.2.2.3.	 Application breakdown estimates & forecasts, 2016-2026 (USD Billion)   
9.2.2.4.	 Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.2.2.5.	 Price breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.3.	Europe Earphones and Headphones Market Snapshot
9.3.1.	U.K. 
9.3.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
9.3.1.2.	Technology breakdown estimates & forecasts, 2016-2026 (USD Billion) 
9.3.1.3.	 Application breakdown estimates & forecasts, 2016-2026 (USD Billion)  
9.3.1.4.	 Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.3.1.5.	 Price breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.3.2.	 Germany
9.3.2.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
9.3.2.2.	Technology breakdown estimates & forecasts, 2016-2026 (USD Billion) 
9.3.2.3.	 Application breakdown estimates & forecasts, 2016-2026 (USD Billion)    
9.3.2.4.	 Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.3.2.5.	 Price breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.3.3.	Rest of Europe
9.3.3.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
9.3.3.2.	Technology breakdown estimates & forecasts, 2016-2026 (USD Billion) 
9.3.3.3.	 Application breakdown estimates & forecasts, 2016-2026 (USD Billion)   
9.3.3.4.	 Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.3.3.5.	 Price breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.4.	Asia Earphones and Headphones Market Snapshot
9.4.1.	China 
9.4.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
9.4.1.2.	Technology breakdown estimates & forecasts, 2016-2026 (USD Billion) 
9.4.1.3.	 Application breakdown estimates & forecasts, 2016-2026 (USD Billion)   
9.4.1.4.	 Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.4.1.5.	 Price breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.4.2.	India 
9.4.2.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
9.4.2.2.	Technology breakdown estimates & forecasts, 2016-2026 (USD Billion) 
9.4.2.3.	 Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.4.2.4.	 Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.4.2.5.	 Price breakdown estimates & forecasts, 2016-2026 (USD Billion)   
9.4.3.	Japan
9.4.3.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
9.4.3.2.	Technology breakdown estimates & forecasts, 2016-2026 (USD Billion) 
9.4.3.3.	 Application breakdown estimates & forecasts, 2016-2026 (USD Billion)   
9.4.3.4.	 Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.4.3.5.	 Price breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.4.4.	Rest of Asia Pacific
9.4.4.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
9.4.4.2.	Technology breakdown estimates & forecasts, 2016-2026 (USD Billion) 
9.4.4.3.	 Application breakdown estimates & forecasts, 2016-2026 (USD Billion)   
9.4.4.4.	 Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.4.4.5.	 Price breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.5.	Latin America Earphones and Headphones Market Snapshot
9.5.1.	Brazil 
9.5.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
9.5.1.2.	Technology breakdown estimates & forecasts, 2016-2026 (USD Billion) 
9.5.1.3.	 Application breakdown estimates & forecasts, 2016-2026 (USD Billion)   
9.5.1.4.	 Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.5.1.5.	 Price breakdown estimates & forecasts, 2016-2026 (USD Billion)

9.5.2.	Mexico 
9.5.2.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
9.5.2.2.	Technology breakdown estimates & forecasts, 2016-2026 (USD Billion) 
9.5.2.3.	 Application breakdown estimates & forecasts, 2016-2026 (USD Billion)  
9.5.2.4.	 Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.5.2.5.	 Price breakdown estimates & forecasts, 2016-2026 (USD Billion) 
9.6.	Rest of The World 
9.6.1.	Middle East and Africa
9.6.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
9.6.1.2.	Technology breakdown estimates & forecasts, 2016-2026 (USD Billion) 
9.6.1.3.	 Application breakdown estimates & forecasts, 2016-2026 (USD Billion)   
9.6.1.4.	 Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
9.6.1.5.	 Price breakdown estimates & forecasts, 2016-2026 (USD Billion)
Chapter 10.	Competitive Intelligence
10.1.	Company Market Share (Subject to Data Availability)
10.2.	Top Market Strategies
10.3.	Company Profiles
10.3.1.	 Sony
10.3.1.1.	Overview
10.3.1.2.	Financial (Subject to Data Availability)
10.3.1.3.	Product Summary
10.3.1.4.	Recent Developments
10.3.2.	  Sennheiser
10.3.3.	Skullcandy
10.3.4.	Harman
10.3.5.	Philips
10.3.6.	Shure
10.3.7.	JVC
10.3.8.	Plantronics Pty Ltd.
10.3.9.	GN Netcom (Jabra)
10.3.10.	Bose Corporation
10.3.11.	Audio-Technica Corporation
10.3.12.	Beats Electronics (Apple, Inc.)
10.3.13.	
Chapter 11.	Research Process
11.1.	Research Process
11.1.1.	Data Mining
11.1.2.	Analysis
11.1.3.	Market Estimation
11.1.4.	Validation
11.1.5.	Publishing
11.1.6.	Research Assumption

Global Earphones and Headphones Market is valued approximately USD 10.5 billion in 2018 and is anticipated to grow with a healthy growth rate of more than 6.14 % over the forecast period 2019-2026. Earphones & Headphones are the electronics accessories which are connected to different music devices and are used for listening loud and clear music without being affected by the surroundings. The major factors driving the growth are rising need for Earphones and Headphones worldwide, growing use of these products in the corporate sector, mainly in the call center industry for telecommunication purposes and demand of portable music. Earphones & Headphones industry has largely experienced technological advancements such as metal drivers, cordless designs, noise cancellation etc. These developments are expected to continue over the forecast period. For instance, rising demand for wireless products is likely to lead the whole industry and the manufacturers are expected to offer better wireless earphones with active noise cancellation. Such advancements will drive the market growth in the coming years.

The regional analysis of global Earphones and Headphones market is considered for the key regions such as Asia Pacific, North America, Europe, Latin America and Rest of the World. North America is the leading/significant region across the world in terms of market. Whereas, Asia-Pacific is also anticipated to exhibit highest growth rate / CAGR over the forecast period 2019-2026. Factors such as rising disposable income, rising standard of living, increase in demand for smartphones, ipods etc would create lucrative growth prospects for the Earphones and Headphones market across Asia-Pacific region.

Major market player included in this report are:
Sony
Sennheiser
Skullcandy
Harman
Philips
Shure
JVC
Plantronics Pty Ltd.
GN Netcom (Jabra)
Bose Corporation
Audio-Technica Corporation
Beats Electronics (Apple, Inc.)
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:
By Technology:
Wired
Wireless

By Application:
Gaming
VR
Fitness

By Product:
In-ear
Over-ear

By Price:
Less than 50 USD
Between 50 to 100 USD
Above 100 USD

By Region:
North America
U.S.
Canada
Europe
UK
Germany
Asia Pacific
China
India
Japan
Latin America
Brazil
Mexico
Rest of the World

Furthermore, years considered for the study are as follows:

Historical year – 2016, 2017
Base year – 2018
Forecast period – 2019 to 2026

Target Audience of the Global Earphones and Headphones Market in Market Study:

Key Consulting Companies & Advisors
Large, medium-sized, and small enterprises
Venture capitalists
Value-Added Resellers (VARs)
Third-party knowledge providers
Investment bankers
Investors


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