Global Audio-Conferencing Endpoint Market to reach USD XXX billion by 2026

Global Audio-Conferencing Endpoint Market Size study, by Products (Table-Top, Installed), by End-User (Multinational Corporation, Government, NGO, Others) and by Regional Forecasts 2019-2026
Product Code:  IACTH_22110837
Chapter 1.	Executive Summary 
1.1.	Market Snapshot
1.2.	Key Trends
1.3.	Global & Segmental Market Estimates & Forecasts, 2016-2026 (USD Billion)
1.3.1.	Audio-Conferencing Endpoint Market, by Product, 2016-2026 (USD Billion)
1.3.2.	Audio-Conferencing Endpoint Market, by End-User, 2016-2026 (USD Billion)
1.3.3.	Audio-Conferencing Endpoint Market, by Region, 2016-2026 (USD Billion)
1.4.	Estimation Methodology
1.5.	Research Assumption
Chapter 2.	Global Audio-Conferencing Endpoint Market Definition and Scope 
2.1.	Objective of the Study
2.2.	Market Definition & Scope
2.2.1.	Industry Evolution
2.2.2.	Scope of the Study
2.3.	Years Considered for the Study
2.4.	Currency Conversion Rates
Chapter 3.	Global Audio-Conferencing Endpoint Market Dynamics	
3.1.	See Saw Analysis
3.1.1.	Market Drivers
3.1.2.	Market Challenges
3.1.3.	Market Opportunities
Chapter 4.	Global Audio-Conferencing Endpoint Market Industry Analysis
4.1.	Porter’s 5 Force Model
4.1.1.	Bargaining Power of Buyers
4.1.2.	Bargaining Power of Suppliers
4.1.3.	Threat of New Entrants
4.1.4.	Threat of Substitutes
4.1.5.	Competitive Rivalry
4.1.6.	Futuristic Approach to Porter’s 5 Force Model
4.2.	PEST Analysis
4.2.1.	Political Scenario
4.2.2.	Economic Scenario
4.2.3.	Social Scenario
4.2.4.	Technological Scenario
4.3.	Key Buying Criteria (On Demand)
4.4.	Regulatory Framework (On Demand)
4.5.	Investment Vs Adoption Scenario (On Demand)
4.6.	Analyst Recommendation & Conclusion
Chapter 5.	Global Audio-Conferencing Endpoint Market, by Product 
5.1.	Market Snapshot 
5.2.	Market Performance - Potential Model
5.3.	Audio-Conferencing Endpoint Market, Sub Segment Analysis
5.3.1.	  Table-Top     
5.3.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
5.3.1.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
5.3.2.	  Installed
5.3.2.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
5.3.2.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
Chapter 6.	Global Audio-Conferencing Endpoint Market, by End-User          
6.1.	Market Snapshot 
6.2.	Market Performance - Potential Model
6.3.	Audio-Conferencing Endpoint Market, Sub Segment Analysis
6.3.1.	  Multinational Corporation
6.3.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
6.3.1.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
6.3.2.	  Government
6.3.2.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
6.3.2.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
6.3.3.	  NGO   
6.3.3.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
6.3.3.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
6.3.4.	 Others 
6.3.4.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
6.3.4.2.	Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
Chapter 7.	Global Audio-Conferencing Endpoint Market, by Regional Analysis
7.1.	Audio-Conferencing Endpoint Market, Regional Market Snapshot (2016-2026)
7.2.	North America Audio-Conferencing Endpoint Market Snapshot
7.2.1.	U.S.
7.2.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
7.2.1.2.	 Product breakdown estimates & forecasts, 2016-2026 (USD Billion) 
7.2.1.3.	 End-User breakdown estimates & forecasts, 2016-2026 (USD Billion)   
7.2.2.	Canada
7.2.2.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
7.2.2.2.	Product breakdown estimates & forecasts, 2016-2026 (USD Billion) 
7.2.2.3.	 End-User breakdown estimates & forecasts, 2016-2026 (USD Billion)   
7.3.	Europe Audio-Conferencing Endpoint Market Snapshot
7.3.1.	U.K. 
7.3.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
7.3.1.2.	Product breakdown estimates & forecasts, 2016-2026 (USD Billion) 
7.3.1.3.	 End-User breakdown estimates & forecasts, 2016-2026 (USD Billion)  
7.3.2.	 Germany
7.3.2.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
7.3.2.2.	Product breakdown estimates & forecasts, 2016-2026 (USD Billion) 
7.3.2.3.	 End-User breakdown estimates & forecasts, 2016-2026 (USD Billion)    
7.3.3.	Rest of Europe
7.3.3.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
7.3.3.2.	Product breakdown estimates & forecasts, 2016-2026 (USD Billion) 
7.3.3.3.	 End-User breakdown estimates & forecasts, 2016-2026 (USD Billion)   
7.4.	Asia Audio-Conferencing Endpoint Market Snapshot
7.4.1.	China 
7.4.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
7.4.1.2.	Product breakdown estimates & forecasts, 2016-2026 (USD Billion) 
7.4.1.3.	 End-User breakdown estimates & forecasts, 2016-2026 (USD Billion)   
7.4.2.	India 
7.4.2.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
7.4.2.2.	Product breakdown estimates & forecasts, 2016-2026 (USD Billion) 
7.4.2.3.	 End-User breakdown estimates & forecasts, 2016-2026 (USD Billion)   
7.4.3.	Japan
7.4.3.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
7.4.3.2.	Product breakdown estimates & forecasts, 2016-2026 (USD Billion) 
7.4.3.3.	 End-User breakdown estimates & forecasts, 2016-2026 (USD Billion)   
7.4.4.	Rest of Asia Pacific
7.4.4.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
7.4.4.2.	Product breakdown estimates & forecasts, 2016-2026 (USD Billion) 
7.4.4.3.	 End-User breakdown estimates & forecasts, 2016-2026 (USD Billion)   
7.5.	Latin America Audio-Conferencing Endpoint Market Snapshot
7.5.1.	Brazil 
7.5.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
7.5.1.2.	Product breakdown estimates & forecasts, 2016-2026 (USD Billion) 
7.5.1.3.	 End-User breakdown estimates & forecasts, 2016-2026 (USD Billion)   

7.5.2.	Mexico 
7.5.2.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
7.5.2.2.	Product breakdown estimates & forecasts, 2016-2026 (USD Billion) 
7.5.2.3.	 End-User breakdown estimates & forecasts, 2016-2026 (USD Billion)   
7.6.	Rest of The World 
7.6.1.	Middle East and Africa
7.6.1.1.	Market estimates & forecasts, 2016-2026 (USD Billion)
7.6.1.2.	Product breakdown estimates & forecasts, 2016-2026 (USD Billion) 
7.6.1.3.	 End-User breakdown estimates & forecasts, 2016-2026 (USD Billion)   
Chapter 8.	Competitive Intelligence
8.1.	Company Market Share (Subject to Data Availability)
8.2.	Top Market Strategies
8.3.	Company Profiles
8.3.1.	  Polycolm
8.3.1.1.	Overview
8.3.1.2.	Financial (Subject to Data Availability)
8.3.1.3.	Product Summary
8.3.1.4.	Recent Developments
8.3.2.	  Videonations
8.3.3.	  Starleaf
8.3.4.	  ADDCOM
8.3.5.	  Frost & Sullivan
8.3.6.	  Logitech
8.3.7.	  PHILIPS
8.3.8.	  Yealink
8.3.9.	  Creston
8.3.10.	Sony.
8.3.11.	Vidyo
8.3.12.	Cisco
Chapter 9.	Research Process
9.1.	Research Process
9.1.1.	Data Mining
9.1.2.	Analysis
9.1.3.	Market Estimation
9.1.4.	Validation
9.1.5.	Publishing
9.1.6.	Research Assumption

Global Audio-Conferencing Endpoint Market is valued approximately USD XXX billion in 2018 and is anticipated to grow with a healthy growth rate of more than XX % over the forecast period 2019-2026. Growth of collaborative spaces across corporate offices around the world (boardroom, medium-size room, multipurpose room or huddle room) drives the growth of A/V technologies such as audio-conferencing endpoints. Massive availability of collaborative services has resulted in a significant expansion of the number of meetings that are being held per company and the number of people attending each meeting, leading to an increase in audio and video conference endpoint sales. Also, Tighter economic conditions have led to the evolution of huddle rooms and flexible meeting spaces. The beginning of the huddle room era is driving audio conferencing endpoint vendors to cater to huddle room requirements. Personal USB, Group USB and VoIP endpoints are evolving to accommodate the emerging needs in enterprises. This technological innovation also plays a great role in influencing customer preferences and pulling them through the decision-making process.

The regional analysis of global Audio-Conferencing Endpoint market is considered for the key regions such as Asia Pacific, North America, Europe, Latin America and Rest of the World.

Major market player included in this report are:
Polycolm
Videonations
Starleaf
ADDCOM
Frost & Sullivan
Logitech
PHILIPS
Yealink
Creston
Sony.
Vidyo
Cisco
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:
By Products:
Table-Top
Installed

By End User:
Multinational Corporation
Government
NGO
Others

By Region:
North America
U.S.
Canada
Europe
UK
Germany
Asia Pacific
China
India
Japan
Latin America
Brazil
Mexico
Rest of the World

Furthermore, years considered for the study are as follows:

Historical year – 2016, 2017
Base year – 2018
Forecast period – 2019 to 2026

Target Audience of the Global Audio-Conferencing Endpoint Market in Market Study:

Key Consulting Companies & Advisors
Large, medium-sized, and small enterprises
Venture capitalists
Value-Added Resellers (VARs)
Third-party knowledge providers
Investment bankers
Investors


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