Global Graphic Processing unit Market is valued USD 79.2 billion in 2017 is anticipated to grow USD 172.8 billion with the compounded annual growth of 54.3% over the forecast period 2018-2025.
New York 23 Aug 2018, As per the new research study conducted by Bizwit Research & Consulting, Global Graphic Processing unit market industry is poised to raise USD 37.00 billion by 2025. In the present scenario, the utility of Graphic processing unit is on the surging trend as it is being adopted by both the private and public organizations across the globe. The Graphic processing unit which is also known as visual processing unit is a computer chip that has the ability to perform mathematical calculations on a rapid pace for the rendering of images. The Graphic processing unit creates lighting effects & capacitates in transforming objects for a 3D scene. This transformation consists mathematically intensive tasks supports in lowering the amount of load on (CPU) central processing unit. The Graphic processing unit is precisely composed of tons of cores that have the ability to tackle thousands of threads constantly whereas the central processing unit consists of low number of cores along with cache memory that limits its capability to handle multiple threads on real time basis. The Graphic processing unit are specifically located in the plug-in cards in a chipset on the motherboards or in the same chip as central processing real time basis. The Graphic processing unit are specifically located in the plug-in cards in a chipset on the motherboards or in the same chip as central processing real time basis. The Graphic processing unit are specifically located in the plug-in cards in a chipset on the motherboards or in the same chip as central processing unit.
The escalating adoption of portable computing devices which mainly includes Smartphones ,tablets, laptops and Phablets is acting as a a key driver considering the growth of Graphic processing Unit. The Graphic processing unit are utilized in displaying the highly intensified graphic content in a effective and efficient way. Many of the consumer electronics organization such as Samsung corporation and Sony corporation which are indulged in manufacturing of laptops and tablets embed the GPU in their devices. According to Technocrats, Asia-Pacific would be the leading GPU market on the global scenario. According to Technocrats, there would be around 5.5 billion connected devices as compared to 3.5 billion connected devices in the year 2016 in China. Moreover, In China The smartphones would account for 21% of all connected devices which would be around 1.1 billion units making it the highest on the global scenario. The connected television would account for 16% which would consist of 860 million units by the end of the year 2021.Also,The Tablets would account for 2% of all connected devices which would be around 130 million units by the end of the year 2021 which is fuelling the adoption & utility of Graphic processing unit market. The surging number of heavy graphic games is also acting as a impactful driver considering the escalating demand of graphic processing unit on the global scenario during the forecasted period. The heavy graphic games augments the demand of high memory graphic cards. As per Bizwit research analysis there are around 320 million moderate & core games which includes both the male and female population across the globe. These individuals are more keen towards buying AAA-class games that are developed as highly intensified graphic games which is also augmenting the growth of graphic processing unit market.
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Global Graphic Processing unit Market Size study, by Type (Integrated, Hybrid, Dedicated), by Industry Verticals (Computer, Smartphone, Tablet, Television, Gaming Console & Others) & by Device (Electronics, Defense & Intelligence, Media & Entertainment, IT & Telecommunication & Others) – Forecast 2020
The industry is seeming to be fairly competitive. Some of the leading market players include Qualcomm Technologies Inc, Intel Corporation, NVIDIA Corporation, International Business Machine Corporation, ARM Holdings PLC, Fujitsu Limited, Taiwan Semiconductor Manufacturing Company Limited, Merck KGAA, Advanced Micro devices Inc and so on. Acquisitions and effective mergers are some of the strategies adopted by the key manufacturers. New product launches and continuous technological innovations are the key strategies adopted by the major players. The fierce competitiveness has made these players spend in product developments to improve the customer’s requirements.
Key findings of the study:
- The North American region accounted for the significant market share, more than XX% of the total market in 2016.
- The Asia Pacific region will be the highest growing segment with respect to geographical segmentation, the region is likely to grow by XX% CAGR over the forecast period 2018-2025
Bizwit Research & Consulting LLP has considered following segments for the study:
- Gaming Console
By Industry Verticals:
- IT & Telecommunication
- Media & Entertainment
- Defense & Intelligence
- North America
- Asia Pacific
- Latin America
- Rest of the World